two-plus-two
Original: two-plus-two on Saturday Morning Breakfast Cereal
Transcript
Panel 1 (label: NORMAL KID):
Woman (teacher, with curly gray-brown hair): What is 2+2?
Child: Uh... I... I think 4?
Panel 2 (label: GIFTED STUDENT):
Woman (teacher): What is 2+2?
Child: It's 4. This is boring.
Panel 3 (label: FUTURE GAME THEORIST):
Woman (teacher): What is 2+2?
Child: That depends. What is everybody else saying?
Votey:
A character (the curly-haired teacher, drawn in a sketchy black-and-white style) says: Why would I give you that information?
Woman (teacher, with curly gray-brown hair): What is 2+2?
Child: Uh... I... I think 4?
Panel 2 (label: GIFTED STUDENT):
Woman (teacher): What is 2+2?
Child: It's 4. This is boring.
Panel 3 (label: FUTURE GAME THEORIST):
Woman (teacher): What is 2+2?
Child: That depends. What is everybody else saying?
Votey:
A character (the curly-haired teacher, drawn in a sketchy black-and-white style) says: Why would I give you that information?
Alt text
A three-panel SMBC comic. In each panel a curly-haired woman teacher asks a child seated across from her, 'What is 2+2?' Panel 1 is labeled NORMAL KID: the child answers 'Uh... I... I think 4?' Panel 2 is labeled GIFTED STUDENT: the child answers 'It's 4. This is boring.' Panel 3 is labeled FUTURE GAME THEORIST: the child answers 'That depends. What is everybody else saying?' The joke is that a game theorist treats a basic arithmetic question as a strategic situation that depends on others' choices. Votey (bonus panel): a rough black-and-white sketch of the curly-haired woman saying, 'Why would I give you that information?', refusing to reveal what everybody else is saying.
Transcribed by Claude Opus 4.8.